
The and nbsp;Mazes and amp; Perils and nbsp;Role-playing Game (MnP) takes a page from the first wave of the Old School Renaissance (OSR) when it wasn and rsquo;t OLD at all and hellip; Inspired by the 1977 and ldquo;Holmes and rdquo; edition of the world and rsquo;s most popular role-playing game, it shuns pages and pages of rules for a simpler time when House rules were the order of the day.
First released in 2012, and nbsp;MnP and nbsp;drew a line on the map of OSR retroclones as something easy to pick up and play where your heroes weren and rsquo;t superheroes. There are no superpowers here. Fighters have swords and armor. Clerics have their faith. Thieves skulk in the shadows seeking better items to steal. And Magic-Users sling magics at their foes until they run out of spells. This style of gaming is about grit and wit and ndash; and if you die, it must be time to roll up a new character.
The original book was awarded a Gold Ennie Award in 2013 for and quot;Best Free RPG and quot; and now we've updated it with even more great content!
Now in 2016, Vince Florio and I have been working on a new version of and nbsp;MnP and nbsp; and ndash; with some new classes, new spells, new optional rules, and a new look! and nbsp;Mazes and amp; Perils Deluxe and nbsp;offers everything you liked about the original with a new coat of paint and a few new tools in the toolbox! New bits include:
- New Class and ndash; The Enchanter and ndash; along with 20+ new spells in his arsenal
- New Class and ndash; The Shaman and ndash; along with nearly 20 new spells of his own
- Rules for Variable Damage for Weapons and Variable Hit Dice
- New layout, more art, and plenty of editing
Come check out a blast from the past and see why OSR is alive and well!
Now available as a softcover version as well! Mazes and amp; Perils Deluxe Edition will look great on your gaming shelf! and nbsp;