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Come visit the acid fantasy mini-sandbox of the Misty Isles, a hellish pocket plane that's brutally displaced a bucolic paradise. Marvel at its massive grub-ridges, shake at the body horror of its protein vats and mdash;and watch as your players dynamically unleash the Anti-Chaos Index through their own in-game actions. Misty Isles of the Eld is a stand-alone sequel to and nbsp;Slumbering Ursine Dunes and Fever-Dreaming Marlinko.
What's inside its 104 pages:
Four dungeons. The Vat Complex (with its menacing sealed off-west wing, body-horrific industrial process and pocket dimensions), the flying god-prison Monument Five, the meth-fruit Plantation House and Colonel Zogg's Pagoda Bunker.
Full and ldquo;extra-planar and rdquo; pointcrawl. and nbsp;The wilderness crawl spreads over one main isle and two smaller islets subdivided by massive, movable grubs.
An and ldquo;Anti-Chaos Index. and rdquo; and nbsp;Through their actions the players shape the very reality of the Isles. Sometimes for the better, sometimes for the worst, but always for the weird.
A slew of and nbsp;new otherwordly monsters.
A large and nbsp;collection of bizarre technological Eldish artifacts and treasure. Includes a random generator for miscellaneous artifacts picked up.
A new and nbsp;psionicist player class, and nbsp;the Psychonaut, and nbsp;with a soft scifi twist. Including its own powers and mutations.