
Looking for some new spells to throw at your players? Want to unlock eldritch lore and wield spells that are as likely to make you sane as keep you alive? Lovecraftian spells has almost 30 new spells featuring some of the Cthulhu Mythos' most infamous entities. More than that it provides a set of guidelines for reskinning spells into something different, more flavorful, and unique. GMs will also find guidelines for making Madness rules a little more frequent and suggestions on using it for the spells contained within.