Clik here to view.

Enjoy great savings during our Spring Adventure Sale! and nbsp; Stop by our publisher page or the Sales Guide and take a look at everything we have to offer.
The adventure begun in EG1 The Oracle of Basylthor continues in EG2 The Tomb of Azar Mor. and nbsp; The location of The Eye of the Griffon has been discovered. and nbsp; The Eye is said to be located in the Tomb of Azar Mor, the final resting place of a powerful, foul cleric, and sure to be guarded by dreadful monsters and deadly traps. and nbsp; Without the Eye, though, the people of Wardstone lose their greatest defense against the hostile forces which surround them.
Based on the Old School Adventure, A2 The Tomb of Azar Mor, this Adventure Module includes introductory material, an Adventure Record and 9 Adventure cards, 9 Encounter cards, 9 Event cards, 9 Search cards and 18 Treasure cards. and nbsp; The adventure continues in EG3.
Like all Universal Adventures Adventure Modules, The Tomb of Azar Mor is a generic adventure, suitable for use with any fantasy rpg, and can be played solo or with a group, with or without a GM. The adventure is highly re-playable and the cards can be combined with other cards in the series, or with other Universal Adventures products, to create additional adventures.
For more Universal Adventures products visit the Universal Adventures product page.
For more Adventure Modules visit the Adventure Module page.