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ACE Adventure Design Method

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ACE Adventure Design MethodPublisher: Brian Holland

The ACE Adventure Design Method is useful for RPG adventure designers and authors alike. It uses four acronyms: ACE, AIMS, LAND and WHAT to aid in the design of an adventure from a purely fictional poiont-of-view, allowing you to leave the and quot;crunch and quot; of mechanics behind while you focus of the conflict, npcs, locations and encounters.

Used to design The Destoryer of Ages (available now on Patreon) and The Frost Giant's Gambit (coming soon).


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