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Adventures in Middle-earth: The Road Goes Ever On

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Adventures in Middle-earth: The Road Goes Ever On
Publisher: Cubicle 7 Entertainment Ltd.

The Road Goes Ever On is the Journeys supplement for Adventures in Middle-earth.

It comprises a 32-page supplement, packed with ideas, new rules and guidance, along with 8 map files for viewing on your computer or tablet. and nbsp;

The maps cover the greater part of known Middle-earth: Eriador, Wilderland, Rohan and Gondor/Mordor. With Player maps and hexed Loremaster maps, these provide an invaluable play aid for planning your Adventures in Middle-earth journeys.

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Contents


The 32 page supplement includes:

and bull; Extra inspiration for Journey Events and the wonders of Middle-earth

and bull; Helpful tables to generate and inspire encounters

and bull; A generation system for Middle-earth ruins

and bull; A selection of pre-made monster groups to drop into your Journeys

and bull; Battle maps for camp sites

and bull; A new optional system for awarding XP to those characters who chose to evade combat

and bull; Details on places to stay

and bull; Guidance for awarding XP on the road

and bull; Dooms of Departure and Oaths of Return

Designed and written by Francesco Nepitello, Steve Emmott, Jon Hodgson, TS Luikart, and Jacob Rogers, and with art by Paul Bourne, Andy Hepworth, Jon Hodgson, and Sam Manley, The Road Goes Ever On is a must-have for your Adventures in Middle-earth games.


Important Note:
The PDF versions of the maps are intended for reference on your computer or e-reading device of choice. They are not intended for home printing - these maps are available in print as part of the Road Goes Ever On print edition.

The Road Goes Ever On contains converted material previously published for The One Ring Roleplaying Game as part of Journeys and Maps. The maps are identical, and are design to work with either system.


About Adventures in Middle-earth and nbsp;

At last, you can officially play the world's favourite RPG in Middle-earth! Offering Middle-earth specific classes, cultures and backgrounds, as well as new rules for Journeys, Audiences, Scenery in Combat, Corruption, and unique Middle-earth adversaries, Adventures in Middle-earth has been both a huge popular and critical success. With gorgeous artwork, and an adaptation that's as faithful to the source material as it is possible to be, Adventures in Middle-earth is simply a must have purchase for 5e gamers.

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