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With your last adventure complete you head to town to sell off loot, replenish supplies and to find a bard to tell your tale to so that your fame can increase. As the group goes their separate ways you are wandering through the muddy streets when a shriek is heard. You see a man stab a merchant and attempt to escape. With no time to gather your associates you call for your mount (or borrow one) and give pursuit!
This adventure setting was designed for 5th Edition AD and amp;D for the Filbar Campaign, but is easily adaptable to most any game and system. This scenario is a true solo meaning you don and rsquo;t need a DM to officiate. It is suggested that a 4th level be used for and ldquo;meatier and rdquo; characters or 5th for those of less daunting stats. Don and rsquo;t forget to follow us on Twitter @FilbarRPG for notices and updates as well.