
Expand Your Mind, Expand Your Game
Introducing and ldquo;Alternate Paths: Ascetic and nbsp;Characters and rdquo;. This book is designed with the very experienced player in mind as it presents alternate rules and classes that are more suited to their needs.
Overview:
- Awakening System: This system allows a character to reach and ldquo;enlightenment and rdquo; by accepting (on a personal/spiritual level) certain universal truths. When gained, they are a vulnerability (as accepting them is painful and difficult to one and rsquo;s self-identity) that, once they reach a certain level of realization, is replaced by a powerful bonus. Once several have been and ldquo;realized and rdquo; all realized awakenings become and ldquo;Enlightenments and rdquo;, as it takes the realization of many fundamental truths to reach oneness with the universe.
- Chakra System Revamp: Christos Gurd has retooled the Chakra system and made it a lot easier to implement, a lot more practice to use. If you already use the current chakra system, this one is very easy to convert over to it. There are also rewritten chakra feats and 2 chakra-based archetypes.
- Investiture System: This is a sort of replacement for the magic item system in Pathfinder, but it can be used in conjunction with it too. It allows characters to and ldquo;invest and rdquo; part of their own aura/soul into items to give them magical power.
- Philosophy System: This new sub-system replaces the current alignment system with philosophies (Absolutism, Nihilism, Consequentialism, Virtuism, Logicism, Machiavellianism, etc) that plays nicely with the current alignment system (so, yes, you can and ldquo;Smite Nihilism and rdquo; as an Absolutist Paladin). The system has optional interplay with the verbal duel system from Ultimate Intrigue. It and rsquo;s very easy to use and we think that it has a more depth than simple good and evil / law and chaos morality.
- New Feats: This book includes class support feats, but also a slew of new and ldquo;chakra feats and rdquo;, and some thematically appropriate new feats. This includes one that grants you the ability to and ldquo;detect hostility and rdquo;, some stuff relating to past life regression, a Heal-centric feat that allows you to cure mental conditions, and an and ldquo;Opera Style and rdquo; of martial arts that allows you to and ldquo;fake it and rdquo; (you are more a stunt-man than a martial artist). We also bring back the Qinggong Feats from Dragon Tiger Ox and give them some love!
New Base Classes:
-
Flowmaster: An absurdist, and ldquo;drunken-master and rdquo;, improvisational martial artist. Drawing from inspirations like Jackie Chan, Voldo, Bruce Lee, and many more- the flowmaster knows how to roll with the punches! You can think of them as and ldquo;chaotic monks and rdquo;, but that doesn and rsquo;t really sum them up. They lack the supernatural powers and rather rely on their own martial philosophy and eccentricities. They are masters of improvised weapons, able to counter-strike foes with debilitating blows, and have a unique style of combat that can hurt yourself if you are unlucky or destroy your opponent quickly if you are (may the RNGs ever be in your favor...)! (d10, full BAB, 4 + Int, good Fort and amp; Ref)
-
Ajna: The Ajna is a psychic martial character with a powerful third eye. They are competent fighters on their own but when they allow their spirit to leave their body- they become an unstoppable astral warrior. However, they have an achilles heel. They leave their body behind, unprotected, while they do this. On top of their powerful and ldquo;projections and rdquo;, they have 6 level psychic casting, a mastery of telekinetic martial arts, limited astral projection, and unique perceptive abilities. (D8, medium BAB, 4 + Int, good Will, 6 level psychic casting)
-
Kashun: In this book we introduce a power source we hope to harness again in the future. This power source, and ldquo;Kashoom and rdquo; is a pervasive and ldquo;cosmic energy and rdquo;. Kashun are martial artists who can contort their body like an old TV antenna to get the best and ldquo;reception and rdquo; of this cosmic force. They strike odd, dramatic, poses and charge their kashoom energy- unleashing it in powerful and decisive ways. This class features a host of unique poses and effects that can be generated by way of those poses.
Technical
- Page Count: and nbsp;86 pages (1 cover, 1 credit, 1 OGL, 83 content)
- Bookmarked
- PDF Optimized