
Adventure and nbsp;Awaits and nbsp;in and nbsp;the Plains! and nbsp;
101 and nbsp;Plains Spells and nbsp;gives players and nbsp;and GMs and nbsp;a and nbsp;vast expanse and nbsp;of and nbsp;new spells. Whether characters are protecting a traveling caravan, using a farm as a base of operations to explore and nbsp;nearby ruins, or preparing to join an epic battle on the wide open fields of war, this volume will provide dozens of new an unexpected spells for and nbsp;PCs and for and nbsp;NPC friends and foes to aid or challenge players. and nbsp;
What and rsquo;s hiding in those tall grasses? How best should those pesky goblins be handled? (And what awful magic have they themselves come up with?) What secrets are held in the roots of the grasslands that survive blizzards, droughts and wildfires? and nbsp;How does one best prepare for the natural hazards of the wide open spaces occasionally beset by high winds, torrential rain, or sweeping wildfires? and nbsp;
Entirely compatible with the and nbsp;Pathfinder and nbsp;Roleplaying and nbsp;Game, and nbsp;101 and nbsp;Plains and nbsp;Spells and nbsp;expands the and nbsp;spell lists and nbsp;of casters in the and nbsp;Pathfinder and nbsp;Roleplaying and nbsp;Game and nbsp;Core Rulebook, the and nbsp;Pathfinder and nbsp;Roleplaying and nbsp;Game and nbsp;Advanced and nbsp;Class and nbsp;Guide, the and nbsp;Pathfinder and nbsp;Roleplaying and nbsp;Game and nbsp;Advanced Player and rsquo;s Guide and nbsp;and and nbsp;Pathfinder and nbsp;Roleplaying and nbsp;Game and nbsp;Ultimate Magic.