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NeuroSpasta (5E)

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NeuroSpasta (5E)Publisher: Dias Ex Machina Games

The city of Archon.

The most cosmopolitan, technologically advanced metropolis the world has ever seen,

where the nations of the world have at last come together to lay aside their differences.

Will it be our last hope for a peaceful future or the chilling harbinger of a totalitarian dystopia?

It falls to the members of the Division of Public Safety to protect Archon and its inhabitants from threats from both without and within. and nbsp;

But which is the greater threat? and nbsp;

In a future of ambiguous ethnicity and rampant cyberization, what use is there for obsolete national borders and political beliefs? and nbsp;

The boundaries separating man and machine are not only blurred, but utterly erased. and nbsp;

The conflict in this new-fledged world is not between nations or between law and order but between millennia-old traditions and an inevitable shift in consciousness, and nbsp;with the very meaning of 'humanity' and even 'identity' placed in the crosshairs.

Will Archon be the beacon of a shining future, or will its enemies bring it crashing to the ground.

NeuroSpasta and nbsp;is a cyberpunk/transhumanist setting using 5th and nbsp;Edition rules, compatible with both and nbsp;Ultramodern5 and nbsp;and and nbsp;Amethyst. and nbsp; and nbsp;In this book, you and rsquo;ll find and hellip;

NOTE: and nbsp;Requires either Ultramodern5 or Amethyst: Quintessence (Ultramodern5 recommended).


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