
Take Your Game To The Next Level!
Introducing and ldquo;Alternate Paths: Primal Characters and rdquo;. This book is designed with the very experienced player in mind as it presents alternate rules and classes that are more suited to their needs.
Overview:
- Civilized vs uncivilized subsystem characters
- A super simple chaotic monk archetype (the and quot;wild ascetic and quot;)
- A section on how to do environmental encounters ( and quot;man vs nature and quot;)
- A section on how to use different types of enemies in a primal style game as well as some narrative hooks and suggested enemy types for them.
- A pantheon of gods worshiped by animals and rules for humanoid species to worship them.
- 11 new general feats and 5 class specific support feats. There are also 12 additional racial feats spread across the racial section for a grand total of 28 new feats!
New Base Classes:
-
Automancer: A very primal and quot;muscle mage and quot; that has Strength based 6-level casting, a unique precasting mechanic, the ability to cast and quot;fist and quot;, and so much more! They are medium BAB (+15) but end up hitting like a front line character due to some of their mechanics.
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Warmonger: A totemic tribal warleader who forms a sort of limited spiritual hivemind called a and quot;pahg and quot; that grants bonuses to allies, can invite totems of psychological aspects (ego, anima/animus, panic, etc) into their group. They stand up as solid martial characters in their own right as well with a unique suite of and quot;triumphs and quot; that are granted to the warmonger himself.
-
Elemental Host: Psychic warrior-shamans who have merged their spirit with primal forces. They are often shadowed by their bonded spirit or have them cohabitate in their body until times of great need. They can even and quot;fuse and quot; with their elemental spirit- gaining tremendous power. They are full BAB, 4-level, casters with a lot of fun blasting options in there too.
- Bandar: Fierce, centaur-proportioned, bandersnatch-folk. Also included are 4 racial feats.
- Hottah: Fierce, menacing, stoic, moosefolk who care nothing for the laws of others.
- Jaegerhund: and nbsp;Idealized trackers born of magically induced tampering, jaegerhund are born and raised for the thrill of the hunt. Jaegerhund are hunters gifted with extraordinarily keen senses, able to peer into spectrums of light normally unseen. Also include 4 racial traits.
- Manameg: Manameg (Mana-meg) are long-lived, enormous, permanently joyful, naive, carefree whale-folk who wouldn and rsquo;t know a trap if someone sent them a letter about it three weeks in advance.
- Utarae: A race of avian humanoids who consume music rather than food. Includes 4 racial feats.
- Yetin: A race of (mostly) civilized, diminutive, yeti-folk.
Technical
- Page Count: and nbsp;75 pages (1 cover, 1 credit, 1 OGL, 72 content)
- Bookmarked
- PDF Optimized